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Level and Game Designer

Felix Faeh

Welcome to My Creative Side

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Resume/CV

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I am a level designer from Switzerland, who graduated with honors from the Savannah College of Art and Design in Georgia, United States. I specialize in developing combat-driven, RPG-focused narrative worlds where players have the freedom to explore and interact as they choose. Additionally I have a passion for designing TTRPGs, competitive multiplayer games and and crafting compelling stories.

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Looking for a skilled designer? Let's connect. 

Click on the images to see my work!

LinkedIn

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Email

Unreal Engine 4 &  5
Unity
Autodesk Maya
Autodesk 3ds Max
Blender
Perforce
C#
Git

Explore my Featured Level Designs

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Play as Danillo, the royal guardian, and save the royal family from execution during a fierce insurrection. Journey from the rugged coastal cliffs to the heart of the city nation of Karasma.

Designed for stealth, immersive sim, RPG, and combat experiences. Made in Unreal Engine 5.

The Fall of Karasma

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Play as Cui, a tiny ethereal shadow bird, and navigate ancient structures and fantastical landscapes to save the world from an impending heat collapse. A 3D third-person adventure game featuring exploration, narrative, and puzzle elements. Created in Unreal Engine 4.

 CuiCui

Extra Skills I am Passionate about

Art

Programming

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